Unit 1 Is it a monster 教学设计

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名称 Unit 1 Is it a monster 教学设计
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资源类型 教案
版本资源 外研版(三年级起点)
科目 英语
更新时间 2018-08-03 10:19:39

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Is it a monster?教学设计
一、教材分析
本课为新标准英语(三年级起点)第一册Module8 Unit1
Is it a monster?本课承接了上一单元的“What's this? It's a...”,进一步学习重点句型“Is it a ..? Yes, it is./No, it isn't."来询问对物品的推断是否准确。
二、学情分析
三年级是小学生学习英语的基础阶段,这一阶段的重要任务在于激发学生学习英语的兴趣。该阶段学生对英语的学习热情较高,可塑性较强,又加上生性活泼好动,喜欢直观形象思维,对游戏、竞赛、画画特别感兴趣。但由于年龄小,注意力不易长时间集中,因此,在设计课堂教学活动时教师更应加强对学生的学法引导和学习习惯的养成,并且采用灵活多样的教学方法来吸引学生的注意,努力营造玩中学,学中玩的教学情境。课堂上尽量以鼓励表扬为主,鼓励学生大胆说英语,积极参与课堂活动,特别是给差生创造机会,让他们尝试成功的喜悦。
三、教学目标
(一)知识目标
1.学生能初步理解认读:monster, kite, don't, know, no, isn't= is not, help;
2.学生能初步运用句型:“Is it a...? Yes, it is./No, it isn't.”;
3.学生能理解认读课文;
4.学生能初步感知一般疑问句的升调。
(二)技能目标
学生能听、说并初步运用目标语句:“Is it a...? Yes, it is./No, it isn't.”对物品的推断进行询问。
(三)情感态度
1.通过小组评价机制,培养学生的合作精神和竞争意识,让学生体验成功的喜悦,调动学生学习英语的积极性和自信心;
2.通过对目标语句的教学,引导学生根据需要敢于并乐于提出问题。
(四)学习策略
1.通过情境法,视听法,TPR等教学方法培养学生学习的兴趣。
2.引导学生乐于就自己的推断进行询问。?
(五)文化意识
学会运用英语中的求救用语:“Help!”
四、教学重点
1.学生能初步理解认读:monster, kite, don't, know, no, isn't= is not, help;
2.学生能初步运用句型:“Is it a...? Yes, it is./No, it isn't.”来询问对物品的推断是否准确。
五、教学难点
1.“Cat, kite”两个单词的发音。
2.学生能根据实际情况,利用所学的句型:“Is it a...? Yes, it is./No, it isn't.”来询问对物品的推断是否准确。
六、教学准备
多媒体课件,单词卡片,CD-ROM
七、教学过程
???Step1. Warming up
? 1. Revision
Loot at the pictures and then ask and answer.
T: What's this?
S1/S2/S3/S4: Pen/pencil/bird/dog...
T: It's a ...?
Ss:It's a ...
(设计意图:通过展示图片调动学生的注意力,拉近师生间距离,对旧知的巩固复习为新课的呈现做好铺垫。)
Step2.Presentaion and practise
(1) Draw a stick figure about "a cat kite" and learn the new words"kite".
T: What's this?
Ss: It's a cat.
T: Now is it a cat? Yes or no?
Ss: No.
T: No, it isn't. Is it a kite? Yes or no.
Ss: Yes.
T: Yes, it is.
? (2)Look at the PPT to tell the pronunciation of the two words.???????
(3) Say a chant to practice "cat" and "kite".
Cat, cat, it's a cat.
Kite, kite, it's a kite.
Cat, kite, it's a cat kite.
(4) Play the CD-ROM to think about what happen between Daming and Sam.
(5) Look at the PPT to learn the new knowledage"Is it a ...? Yes, it is/ No, it isn't." (learn the new words"no, isn't = is not")?
(设计意图:通过简笔画,在画出一只猫型风筝的过程中教授新单词“kite”并让学生在老师引导下初步感知句型:“Is it a ...?Yes, it is/ No, it isn't.”。通过多媒体课件中单词的音标标识以及绕口令区别练习Cat?和?Kite?两个单词。对这两个单词的反复练习,旨在让学生能够感知这两个词发音的相似性从而引导学生理解活动1中Daming?与?Sam?之间发生误会的原因。通过PPT图片仿照活动1的情形进行新句型的学习,使学生深刻理解文本内容并初步学习了新句型,为课文的学习打下良好的基础。)?????
???Step3. Text-Learning
(1) Draw a stick figure about "a monster kite" and learn the new words" monster" and new sentences:"I don't know", Help!" by the actions.
T: Can you guess, what's that? Do you know?
Ss:...
T: You don't know what't that, so you should say" I don't know".
?...
(3) Play the CD-ROM to find "What's that in the story? "
(4) Review the guess between the two girls in the text and read aloud by follwing teacher, boys and girls, group and group in roles.
(5) Read aloud the text.
(设计意图:利用学生好奇的心理,设计与课文类似的情境,通过语境教学,在完成怪物形风筝的简笔画过程中,层层导入与课文相关的目标语句,进而让学生在语境中充分感知目标语言的使用含义。接着让学生带着疑问“What's that?”观看录像,解开疑团。之后,通过老师带读,男女分角色问答,完整回顾文本中两个小女孩对落在树林后的事物所做的猜测。最后达到全班熟练朗读课文。)??????
???Step4.Consolidation
Guessing game
(1) Open your big eyes and guess "Is it a ...?" in the pictures by answering "Yes, it is./ No, it isn't."
T: Is it a ...?
:....
Ss:...
(2) A student chooses a pictures. And other students guess" Is it a...?". And the student answers "Yes, it is./ No, it isn't." Each group has three times to guess.
GA/ GB: Is it a...?
S1: Yes, it is./ No, it isn't.
(设计意图:采用有趣的Guessing game?符合目标语句的语境,首先让学生根据老师出示的残缺的图片猜测物品,进而巩固了对猜测的肯定与否定回答。然后让一名学生自选一张教学图片藏其身后,其他学生按小组对该图片进行猜测,每组三次机会,这样便巩固了目标语句“Is it a...”对物品的推断。通过游戏活动的开展真正使学生体验“玩中学,学中玩”的英语课。)
???Step5.Sum-up
(1) How to guess the things by using "Is it a ...?" and answering" Yes, it is./ No, it isn't. "
(2) Which group is the winner in the end?
(3) Enjoy a song "What is this?"
?(设计意图:帮助学生总结本课学习的重点,使本课教学目标更加突出。对胜利的小组进行奖励,让学生体验成功的喜悦。并鼓励落后小组在下节课更加努力。以一首歌曲轻松愉快地结束本课的教学。)
Step6. Homework
Read aloud the text and act it out with your partners.
??Step7. blackboard layout