典范英语(Good English)1a Lesson 29 Go away, Floppy教案(含反思)

文档属性

名称 典范英语(Good English)1a Lesson 29 Go away, Floppy教案(含反思)
格式 doc
文件大小 63.0KB
资源类型 教案
版本资源 典范英语
科目 英语
更新时间 2021-04-17 07:39:45

图片预览

文档简介

Lesson 29 Go Away, Floppy
一、教学目标
1. 语言能力目标:学生能够读懂故事情节;惟妙惟肖地模仿录音;绘声绘色地独立朗读故事;能够准确理解故事情节并完成相应任务;掌握并运用“I am ____ing./We are ____ing.”的表达方式;能惟妙惟肖地表演故事;初步掌握字母组合“ng”的拼读规律。
2. 非语言能力目标:让学生感受故事中Floppy在情绪上发生的变化及变化原因;引导学生善待动物;训练学生独立思考的能力;培养学生敢读、敢表达的自信和勇气。
二、课时安排
要求每周不少于两课时,每课时至少完成一个故事。
三、教师要求
1. 教师课前须熟读故事,了解故事内容。
2. 对于较难的单词,教师可板书,并配合动作和表情帮助学生理解。
3. 全英文授课。
四、教学用具
多媒体设备、CD机、课件、句卡和词卡(见检查理解环节)。
五、课堂教学基本步骤
1. 导入(Lead-in):猜测导致Floppy难过的各种原因
让学生讨论导致Floppy伤心难过的各种可能,为进入故事情境铺垫。
(1)教师展示标题下的图片(见课件),提出问题,与学生互动:
Look at the picture. How did Floppy feel? (BQ: Was he happy? Was he sad?)
When was Floppy sad? (BQ: Was he sad when he was ill?)
(2)学生讨论了各种可能后,过渡到看图讲故事环节:Floppy was sad in the new story. What made him sad? Let’s learn the story Go Away, Floppy.

2. 看图讲故事(Storytelling):理解故事情节,感受Floppy情绪上的变化
教师利用课件逐幅播放故事图片,并用丰富的表情、生动的英文和适当的肢体语言给学生绘声绘色地讲故事,让学生充分体会Floppy“高兴—悲伤—高兴”的心情变化及变化原因。
(Picture 1)Look! Floppy came to Kipper.
Was Floppy happy?
Yes. Floppy had a ball. (指向球)
Floppy wanted to play.
Did Kipper want to play?
No. “Go away, Floppy,” said Kipper. “I’m drawing.”(模仿Kipper的动作)
(Picture 2)Floppy came to Biff, Chip, Wilf and Wilma.
Floppy was happy.
He had a ball.
He wanted to play.
What did the children say?
“Go away, Floppy,” they said. “We are skipping.”
(Picture 3)Floppy came to Mum and Dad.
He had a ball.
He wanted to play.
What did Mum and Dad say?
“Go away, Floppy,” they said. “We are painting.”
(Picture 4)Poor Floppy! Nobody wanted to play with him.
He was very sad. (模仿Floppy的表情)
He went away.
Everyone was sorry.
“Come back, Floppy,” they said. “Floppy, come back.”
(Picture 5)Chip got a bone for Floppy.(指向骨头)
Kipper got a toy for Floppy. (指向Kipper手中的玩具)
“We are sorry,” everyone said. “We love you.”
Was Floppy sad?
No. Floppy was very happy.
教师要注意启发学生思考,每次提问之后稍作停顿,不要急于说出答案,先观察学生的反应,如学生仍回答困难,再进一步给出提示引导学生作答。

3. 听录音模仿(Listening and Imitating):听懂录音并模仿出标准的语音语调
听录音模仿时,录音是什么音什么调,就让学生模仿成什么音什么调,提醒学生注意模仿故事人物说话的语气。
(1)放录音,让学生完整地听一遍故事,整体输入,不需停顿。
(2)放录音,全班学生齐声模仿2-3遍。要求学生在理解故事内容的基础上,逐句跟录音指读。鼓励学生大胆开口,读出戏剧化效果,读出感情。
(3)放录音,请不同的学生一句句模仿,看谁模仿得像。尤其提醒学生注意模仿“Go away, Floppy.”体现的命令、不耐烦语气和“We are sorry.”体现的内疚语气。
4. 朗读故事(Reading Dramatically):读懂故事并学会绘声绘色地独立朗读故事
通过集体朗读和个人朗读,让学生能够绘声绘色地独立朗读故事,培养学生有感情地朗读故事的习惯。朗读形式可以多样化:
(1)全班朗读。教师组织全班同学齐声朗读1-2遍。
(2)分组接龙朗读。教师组织男生和女生接龙朗读,每组读一幅图。
(3)个人接龙朗读。请两名学生接龙朗读,每人读一幅图。教师根据学生读的情况给予表扬、鼓励和指导。
朗读过程中,教师要对有朗读困难或问题的学生给予指导和示范。
5. 检查理解(Story Comprehension):强化故事理解,掌握故事语言
通过句子排序,检查学生对故事情节的理解,然后让学生选词组句,在完整理解故事的同时,掌握相关的表达方式。
(1)句子排序
教师提前准备好以下句卡,打乱顺序,贴到黑板一侧,让学生排序。
Floppy wanted to play.
“Go away,” said Kipper.
“Go away,” said Biff and Chip.
“Go away,” said Mum and Dad.
Floppy went away.
“Come back,” said everyone.
(2)选词组句
教师将以下词卡打乱顺序,贴到黑板上:I(1张),We(3张),are(3张),am(1张),drawing(1张),skipping(1张),painting(1张),sorry(1张),happy(1张),miserable(1张)。
教师在黑板上第2-4张句卡后,画上引号和下划线,如下:
Floppy wanted to play.
“Go away,” said Kipper. “_____ _____ _____.”
“Go away,” said Biff and Chip. “_____ _____ _____.”
“Go away,” said Mum and Dad. “_____ _____ _____.”
Floppy went away.
“Come back,” said everyone. “_____ _____ _____.”
教师用问题What were they doing?导入任务,让学生上台选词填充前三个句子。然后,教师提问:How did everyone feel at the end? 让学生选词填充最后一个句子。
6. 表演(Role-play):在模拟情境中体验故事角色的情感
(1)表演故事
让学生分成6人小组,分别扮演Dad, Mum, Biff, Chip, Kipper, Floppy,表演故事,教师可用PPT展示表演台词(如下)。教师要提醒学生注意模仿故事人物的动作、表情和情感,使用恰当的语气语调。表演后,教师做出简要评价。
Kipper: Go away, Floppy. I am drawing.
Biff and Chip: Go away, Floppy. We are skipping.
Mum and Dad: Go away, Floppy. We are painting.
Everyone: Come back, Floppy. Floppy, come back.
Everyone: (Floppy comes back.) We are sorry.
(2)拓展表演
引导学生在以上表演的基础上,适度改编故事并进行表演,如将“We are reading.”替换“We are skipping.”
7. 讨论(Discussion):培养学生的批判性思维能力
通过对比Floppy情绪上的变化,让学生体会对待宠物的正确做法。
(1)展示图片4和5,让学生对比Floppy的情感,并解释原因:
Look at picture 4. Was Floppy happy or sad? Why?
Look at picture 5. Was Floppy happy or sad? Why?
(2)引导学生认识如何正确对待宠物:
If you have a pet, what would you do?
8. 拼读教学(Practising Phonics):培养拼读意识,掌握“ng”的拼读规律
(1)发现“ng”的拼读规律
教师把单词skipping写在黑板上,让学生读s-k-i-pp-i-ng,从中体会“ng”的发音。
让学生说出其他含有字母组合“ng”的单词:swing/painting/drawing,教师写在黑板上,让学生读一读。
(2)巩固掌握“ng”的拼读规律
引导学生齐读以下句子,然后请几名学生单独朗读,看谁读得最准确,最有节奏,最流利。
Draw, Draw, Kipper is drawing.
Skip, skip, Chip is skipping.
Paint, paint, Mum is painting.
Floppy, Floppy, what are you doing?
Come to me. Let’s get on the swing.

Song, song, what a song we are singing!
9. 家庭作业(Homework)
(1)反复模仿录音,熟读故事。
(2)画画自己在跳绳或刷漆的样子,并用一句话描述自己:I am ______.
六、教师自我反思
1. 教学理念
是否体现了“以意义为核心”、“整进整出”的教学理念;是否将整体教学、启发式教学、拼读教学等方法贯穿于课堂教学之中。
2. 教学目标
是否实现了本课所提出的语言能力和非语言能力目标,如:学生是否能读懂故事情节;是否能用标准的语音语调独立朗读故事;学生能否根据故事情节给句子排序并选词组句;能否表演故事;能否从故事中有所启迪,学会善待动物。
3. 课堂操作
(1)提问
教师设置的问题是否符合学生水平,能否引起学生的兴趣;学生能否通过教师提问的引导观察图片并与教师进行有效互动。
(2)听
学生是否真正听懂了教师的问题和指令,并做出正确的反应;教师是否认真倾听了学生的反馈;是否发现了学生在朗读与表达过程中出现的问题。
(3)说
教师说得多还是学生说得多;教师是否给了学生表达的机会;能否用正确的语音语调表演故事;学生是否能够用英语简单地表达自己的想法。
(4)思考
课堂环节衔接是否流畅;教师语言是否易于理解;师生之间是否有良好、有效的互动;学生从这一堂课上学到了什么;下一次课堂设计需要在哪些方面进行提高。